Animation
Wednesday, 5 December 2012
Friday, 9 November 2012
Self evaluation camera script
Self evaluation camera script
- Throughout the process of the 2D and 3D animation units
- Learned about animation the history and development and pioneers and the animation in different forms
- Learned different animation methods
- Before making the final products of the separate units we were able to test and try making a movie just for the learning process I made a 2D animation consisting of an alien called tony who flies away in his rocket ship.
- The 3D animation had a range of animals and a morph style character
- Cut out
- Stop motion
- Claymation
- Flick-book
- Learned about clay modeling with which I struggled with at first
- Persevered
- Learned about post production editing and sound dubbingUsed iMovie to edit my work and added sound effects
- Mind mapped ideas
- Came up with a story
- Write proposals
- Created storyboards
- Created drawings, models and sets
- created each type of animation
- Uploaded to YouTube to display to an audience
- Devised feedback questionnaires and tested it on public
- Analysed my feedback and evaluated myself
- my end of unit evaluation is now on YouTube:http://www.youtube.com/watch?v=OHpISPHgKvM&feature=youtu.be
How i created my evaluation
Video Evidence
The usual way of creating an evaluation is to write it up and show the evidence in that way where as i decided to do something differently and so i spoke in front of a camera and i have video evidence of my evaluation
Rather than writing up my evidence on word art which takes up a lot of time and is a very basic but efficient way of doing an evaluation. It was easier to do this as all i had to do is set up a camera and talk about my feedback on the videos which are on YouTube.
3D animation feedback evaluation: https://www.youtube.com/watch?v=mcPFDx2F4wE
2D animation feedback evaluation: http://www.youtube.com/watch?v=7XcdDcorHEw&feature=youtu.be
Wednesday, 7 November 2012
3D Evaluation
Evaluation
When editing the film on imovie i added a sea style title sequences and it made link in with the underwater theme of the short film. Using this was a good idea as it kept in the theme of the short film. Instead of recording the speech by my own voice using the sounds of morph worked better and so i used that for the talking when it was needed.
The video is now posted on Youtube: http://www.youtube.com/watch?v=-l7rFt_xGfs&feature=g-crec-u
Please can you leave a comment for the feedback on the Youtube video. Please consider: genre, style, narrative, character, techniques, technical qualities, aesthetic qualities, creative qualities.
Genre is the type of performance such as horror, advert, children
Style/ Aesthetic qualities is: The emotional values and cognitive meanings derived from interpreting a work of art; the symbolic nature of art.
Narrative is the story so comment if there is a story or say why there isnt
Character is if the characters are relate-able or different in ways within the story.
The techniques are if special effects of transitions are used.
Technical qualities is: The quality of the resource with respect to features such as sound, graphics, ease of navigation, etc.
Creative qualities is: How creative a certain set piece of work is and how imaginative
Wednesday, 24 October 2012
3D Poposal
3D proposal.
Claymation
I am proposing to create a 3D animated
short using the plasticine characters for the animation. The work will be distributed through web
outlets such as YouTube, Twitter,
and Facebook etc.
Audience
This project will be aimed at the target
audience above the age and above due to the. The audience will like this as
they watch entertaining things such as Lego animation and comedians performing.
The style will be a short film showing life under the sea for a turtle and his
friend. This will be part of a series and there will be random events that will
be occurring throughout the different episodes. The characters are different
colours so the viewer can see the difference in the characters and again the
colours are different to the background colours. It will be colourful, as it
will have a funny voice over for the characters.
To make this animation I will be using
plasticine, moving different parts of the body of the turtles. I will create
the movement through the ease of the maneuverability of the plasticine
characters so the movement will be shown fluently.
My inspiration was Wallace and Gromit because
of the design and how they were the first plasticine characters to be made. Another big influence was the character of morph
that I saw for the first time on ``Art Attack’’
To make it run smooth it must be taken with
at least 12 frames per second and last along the time of 15 seconds up to the
length of around a minute. It will be taken with the camera on the tripod due
to it being a 3D image animation so I have created a background setting of the
ocean with various sea creatures in the background.
In the Claymation there will be a lot of
things
Time
15 seconds to 1 minute
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